App Reviews /

Flowy Review

Flowy Icon
Credibility

Credibility

4.55 / 5.00

Overall Score: 10/11

Consumer Ratings:
Proposed Goal: 2/2
Evidence Based Content: 1/1
Software Updates:
Clinical Input in Development: 1/1
Research on Development Process: 1/1
Efficacy of Other Products: 1/1
Research Independence and Review: 2/2
Research Base: 2/3

Rating Date: February 2020

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User Experince

User Experience

4.10 / 5.00

Engagement: 4.10 Functionality: 4.25 Aesthetics: 4.17 Information: 3.90 Subjective quality score: 3.50 Perceived impact score: 3.33 Rating date: November 2017 Rated by: Queensland University

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Transparency

Transparency

Unacceptable

Overall Score: Unacceptable

Does the app have a privacy policy?: No/Can’t Tell

Does the privacy policy state that the app does not collect data?: No/Can’t Tell

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Professional Reviews

Professional Review

Not Yet Available

Flowy is based on video games that aim to teach and promote breathing exercises for immediate relaxation. The game follows the main character, Aegir, steer his boat through the sea in timed intervals that coincide with modeled breathing exercises. Flowy allows for anxiety symptom tracking based on a brief questionnaire (7 items) using the “Calm School,” and can be tailored to align with individual breathing speeds.

Technical Details

Available For: Android 2.3 and up
Developer: Playlab London
Type of Treatment: Mindfulness, Symptom Tracking/Self-Monitoring
Targeted Conditions: Stress & Anxiety
Target Audience: Adults, Adolescents, Children
Designed to be used in conjunction with a healthcare professional: No
Languages Available: English

Cost: Free
Get it on: Google Play

Research on this App

On study has explored the feasibility and efficacy of FIowy as an anxiety management strategy. In the intervention condition (n = 31), participants received free access to “Flowy” for 4 weeks. In the control condition (n = 32), participants were placed on a waitlist for 4 weeks before being offered free access to “Flowy.” Online measurements using psychological self-report questionnaires were made at 2 and 4 weeks post-baseline. All participants showed reduction in anxiety, panic, and self-report hyperventilation scores in both trial arms, with the intervention arm experiencing greater quality of life.

How we evaluate

We review apps against rating criteria developed by experts in the field. Some of those criteria are:

icon-Credibility

Credibility

We look at the research supporting the technology and the credibility of the development process.

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Transparency

We review privacy policies to see if key pieces of information about what happens with entered data are addressed.

UserExperiencePG

User Experience

We explore how fun, functional, easy-to-use, engaging, and interesting the technology is.

ProfessionalReviews

Professional Reviews

A professional in a relevant field downloads and uses the technology and writes a narrative review, highlighting pros & cons and some recommendations for use.

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